I had the opportunity to work on the VFX for the Syulen, an Alien ship created by the alien race Xian for GATAC Manufacturing in StarCitizen.
An amazing experience, and I am proud of the outcome.
The VFX pipeline for vehicles at Cloud Imperium Games is sophisticated and well-detailed, and I cannot put all the work into one post. If you want to get truly immersed, I recommend getting in the game and experiencing the ship yourself. I should also say the Whole VFX team works together to get all the Effects; credit to all the VFX team members of the Star Citizen project.
Released on the 3.21 Patch
Videos captured in the 4.1 Patch
Concept Art by
https://www.artstation.com/alberto_petronio
Vehicle Art by
https://www.artstation.com/danmccabe
https://www.artstation.com/kingsleywalker
https://www.artstation.com/lloydj3d
https://www.artstation.com/aaron_egan
VFX Director: Mike Snowdon
Art Direction: Ben Curtis
Lead Vehicle Artist: Cory Bamford
Marketing department for the screenshots/videos.
Big thank you to all the departments that help bring these ships together.
Audio, Tech Art, QA, and many more.
© 2025 Cloud Imperium Rights LLC and Cloud Imperium Rights Ltd.
Official Marketing Trailer
Thrusters
Engine Trails
Quantum Travel 3rd Person View
Quantum Travel First Person View
Quantum Travel - short distance
Atmospheric entry
Landing and taking off
Canopy Humidity (surface raindrop on the cockpit)
Wingtip trails
Destruction