Houdini FX study focused on creature dissolution and emergence.
Explored volume advection, velocity fields, particle-driven breakup, procedural masking, and compositing workflows in Houdini and Nuke.
Created as part of my ongoing exploration of cinematic FX techniques and procedural workflows.
Final
Particles Emerge
particles Dissolve
Volume
Volume Vel
Creature Emerge Mask
Creature Dissolve Mask